Hi, You put a lot of work into this game. I was surprised to see you used 3D meshes. Did you use PyOpenGL? I'm also interested in knowing how you converted your Python code to play in the Browser? And was there performance hit?
Hi. sorry for late response but I have not been logged in for almost a year ;)
No PyOpenGL here, drawing a 3d object is just math and polygons. I am using Pygbag to make it run in browser(this games is not browser but I assume you checked out another game I made), and yes, a bit performance hit sadly, at least on my machine.
Hey, don't quit the game. It is very common for game devs to find their game boring because they play it over and over again for testing. If anyone plays a game that much it stop being fun real quick, but that doesn't mean other people wont like it, so I would just go ahead and publish it. You never know how good it could do if you never publish.
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Hi, You put a lot of work into this game. I was surprised to see you used 3D meshes. Did you use PyOpenGL? I'm also interested in knowing how you converted your Python code to play in the Browser? And was there performance hit?
Hi. sorry for late response but I have not been logged in for almost a year ;)
No PyOpenGL here, drawing a 3d object is just math and polygons. I am using Pygbag to make it run in browser(this games is not browser but I assume you checked out another game I made), and yes, a bit performance hit sadly, at least on my machine.
The game looks kinda nice
Thanks!
I put a lot of effort into the looks of it, so thanks for notice, sadly I had a hard time making the game fun so I canceled it
Hey, don't quit the game. It is very common for game devs to find their game boring because they play it over and over again for testing. If anyone plays a game that much it stop being fun real quick, but that doesn't mean other people wont like it, so I would just go ahead and publish it. You never know how good it could do if you never publish.
Thanks! but I am working on something else that is good so I rather keep doing that :)